It through experiential learning : learn, deploy and adopt it through gamification

This concise book shows readers how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to their business needs through innovative, game-based approach. Technology innovations and evolving business models are part of a rapid chang...

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Bibliographic Details
Main Author: Shiralkar, Shreekant
Format: EBOOK
Language:ENGLISH
Published: Apress 2016
Subjects: